BSBCRT401 Articulate, present and debate ideas
This unit assists you to articulate, present and debate ideas using creative techniques in order to provoke response, reaction and critical discussion.
BSBCRT501 Originate and develop concepts
This unit is great for people who develop concepts for any business or community activity or process, such as marketing and advertising campaigns, staff development programs, information technology and communication systems, radio and television programs, entertainment events, films, exhibitions and digital media products. Individuals operate with a high degree of autonomy, but collaborate with others to generate ideas and refine concepts to the point where they can be implemented.
BSBWHS304 Participate effectively in WHS communication and consultation processes
This unit is designed for those who participate in WHS communication and consultation processes as part of their work health and safety responsibilities, which are in addition to their main duties.
BSBWHS501 Ensure a safe workplace
You will be required to establish, maintain and evaluate an organisation’s work health and safety (WHS) policies, procedures and programs in the relevant work area, according to WHS legislative requirements. It takes a systems approach and addresses compliance with relevant legislative requirements.
This unit applies to managers working in a range of contexts who have, or are likely to have responsibility for WHS as part of their broader management role.
CUADIG401 Author interactive media
You will develop templates, themes styles sheets, forms and form objects and use a variety of authoring software to produce interactions such as digital simulations, games and puzzles.
CUADIG502 Design digital applications
Learn how to design digital applications, which may consist of one or many technologies integrated in various combinations.
CUADIG503 Design e-learning resources
Particularly designed for people who work in education or training organisations, or in media production companies that specialise in the development of e-learning resources, this unit provides you with the skills and knowledge required to develop the design of e-learning resources in consultation with clients.
CUADIG504 Design games
Learn how to effectively communicate the vision for a game to the rest of the team when generating and developing a game idea through to documentation of the mechanics and design.
CUADIG507 Design digital simulations
This unit describes the skills and knowledge required to design digital simulations of real world environments and processes. It is most effective for those who work closely with subject experts to develop virtual environments for fields including architecture, science and engineering, medicine, conservation and manufacturing. They may also collaborate with programmers and software authors so the simulation is technically achievable.
ICTGAM504 Manage interactive media production
This unit describes the skills and knowledge required to manage interactive media or game production. It is most useful for people who manage personnel in the interactive media or game development industry who may be concept artists, designers, programmers, animators and others.
ICTGAM507 Develop intermediate 3-D software for games and interactive media
This unit is designed for people who are working as programmers who support the design, development and programming of interactive 3-D media and digital games as part of a larger development team.
ICTGAM511 Manage testing of games and interactive media
Being able to ensure the delivery of well-tested, quality software products in the marketplace is essential. You will learn how to define requirements and manage the testing of games, and interactive media, to enable timely product release.
ICTGAM512 Create and implement designs for a 3-D games environment
You will develop the skills and knowledge required to create and implement designs within the context of a 3-D games environment. It is particularly useful for those working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.
ICTGAM514 Design and create models for a 3-D and digital effects environment
You will learn how to design and create models for a 3-D and digital effects environment using complex topology, specified geometry surfaces, and advanced model builds. It is designed for people working as concept artists, game designers, games programmers, animators, and other personnel working in the game development industry.
ICTGAM516 Animate a 3-D character for digital games
Develop the skills and knowledge required to apply animation principles to develop an animated character, and export the character model into a game.
ICTGAM517 Produce a digital animation sequence
Produce a digital animation sequence for the 3-D and digital effects environment, involving the completion of a digital editing project. This unit applies to people working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.
ICTGAM518 Animate physical attributes of models and elements
Learn how to animate the appropriate physical attributes of models and elements.This unit applies to people working as concept artists, game designers, games programmers, animators and other personnel working in the game development industry.
ICTICT404 Use online learning tools
This unit describes the skills and knowledge required to use the internet as a resource to acquire knowledge and skills to meet client requirements. It applies to individuals who use the internet to maintain currency of workplace skills.
ICTICT418 Contribute to copyright, ethics and privacy in an ICT environment
When gathering information to determine the organisation’s code of ethics, and protect and maintain privacy policies and system security,it is important to maintain professional and ethical conduct, as well as to ensure that personal information of clients is handled in a confidential and professional manner. It applies to ICT personnel who are required to.
ICTICT419 Work effectively in the digital media industry
This unit describes the skills and knowledge required to work effectively as an individual or in a team environment in the digital media industries.
You will use digital media technologies to work in the information and communications technology (ICT) industry as digital media designers, developers, programmers, contractors or digital media authoring specialists.
ICTICT515 Verify client business requirements
You will learn the skills and knowledge required to deal with clients at a senior level, to identify their business requirements and verify the accuracy of the information gathered within the information and communications technology industry.
ICTPMG401 Support small scale ICT projects
This unit provides you with the information required to support the management of low risk, straightforward information and communications technology (ICT) projects within an organisation.
ICTPMG501 Manage ICT projects
You will learn how to manage the initiation, implementation and completion of reasonably complex information and communications technology (ICT) projects incorporating scope, risk control and financial factors.
ICTWEB301 Create a simple markup language document
You will design, create and save a basic markup language document, using a text editor. This unit applies to individuals who work in an assistant capacity to create web pages.
ICTWEB412 Produce interactive web animation
You will learn to create interactive animated enhancements, to advertisements and web pages. This is designed for web designers who generate and apply advertisements for website clients, create animations to enhance a web page message and produce fully animated websites.
ICTWEB414 Design simple web page layouts
This unit describes the skills and knowledge required to scope web page requirements, and to create and implement designs.
ICTWEB409 Develop cascading style sheets
To assist you to layout and ensure consistency of appearance between web pages, this unit describes the skills and knowledge required to develop cascading style sheets (CSS) that are attached to a markup language document, in order to externally define, and control, styles to enhance and achieve commonality between web documents.
CUAANM301Create 2D digital animations
You will learn how to plan and implement design concepts and use industry animation software to create 2D animations for inclusion in interactive media products, short stand-alone animated sequences and basic games.
CUAANM302 Create 3D digital animations
This unit can be used in a wide variety of contexts in the digital content industry. It describes the skills and knowledge required to animate simple 3D models and create 3D animations, which may include audio components. The models are for inclusion in interactive media products, short stand-alone animated sequences and basic games.
ICTDMT402 Produce interactive animation
You will be creating animation for a range of applications, including web pages, e-learning, simulations and advertisements.
CUAANM402 Create digital visual effects
This unit describes the skills and knowledge required to use a range of industry software applications and material from various sources to create and refine digital visual effects sequences for projects in film, television or digital media productions, including games.
It applies to individuals who combine elements into the final image while retaining the established style and continuity of the project. They work collaboratively with a production team in 3D animation to meet production deadlines.
ICTGAM401 Produce an interactive game
This unit applies to individuals who work in the game development industry and support the design, development and programming of basic digital games as part of a larger development team. You will learn how to produce an interactive game using an industry standard authoring tool.
ICTDMT401 Create visual design components for interactive games
This unit describes the skills and knowledge required to create visual design components for interactive media, using industry-standard authoring tools.